Warning! Spoilers ahead for Saikyou no Mamono ni Narumichi wo Tadoru Ore, Isekaijuu of Zamaa wo Shikkou!
The trope of reincarnation has been the bane of manga industry even before infiltrating each new title released. It’s even more shocking when the heroes reincarnate in a gamified world that emulates RPGs. The trend’s current ubiquity only further demonstrates how it can be abused for the worse, with the final causality being Saikyou no Mamono ni Narumichi wo Tadoru Ore, Isekaijuu of Zamaa wo Shikkou.
Further emphasizing the pointlessness of reincarnation RPGs is just how compelling Saikyou no Mamono…The first chapter of began before the manga introduced this dynamic. The story begins with the empathetic Princess Charlotte and her equally understanding father, Hina, who selflessly accept Charlotte’s cousin, Lily, into their home after her entire family is killed in a burglary gone wrong. But within a year, Lily changes drastically and turns everyone in the kingdom against Charlotte, spreading lies about how Charlotte mistreats her. All of Hina’s subjects – even Charlotte’s own father – soon start treating Charlotte like scum, which the manga amplifies by focusing on all of their transgressions against her. Charlotte’s only friend and confidant during this most trying time is a mysterious dragon who seems to love her.
The dragon’s introduction originally promised to add a touch of mystery while undoubtedly serving as the main catalyst for implementing Charlotte’s revenge in what turned out to be a well-written revenge story. But the dragon is the worst thing that can happen to Saikyou no Mamono… The dragon, of course, was originally a human who recently reincarnated. This immediately strips away the mystery behind the creature by falling back to a tired trope. There have been instances where the explanation behind a reincarnation can be compelling, but in this case it feels more like a copout rather than the mangaka taking the time and effort to come up with a different, more creative backstory.
Naturally, this reincarnated dragon-human can level up and see his stats, which are presented on some type of visualized display like in most role-playing games. This not only feels like lazy writing, but introduces an unwelcoming and extremely long tangent as the dragon levels up to gain more powerful abilities, the excuse being that he wants to get stronger so he can protect Charlotte. Like most RPGs, getting started can be a chore, and watching the dragon acclimatize to its new body in this new environment has a similar effect to one that has been explored countless times before. What readers care about is Charlotte’s revenge, not how this dragon levels up.
The RPG aspect sins even more egregiously by the way the dragon can also see the stats and attributes of everyone in the realm. The dragon soon finds out what drives Lily to act so mean and classifies everyone as evil. This once again removes any mystery behind the actions of the people mistreating Charlotte but, even worse, simplifies everyone’s intentions and why they decided to believe Lily. Well-written characters are complex. The best heroes plague their own darkness while the most intriguing villains compel readers to pity them. All of these nuances and complexities are essentially dispelled over the course of a few panels in Saikyou no Mamono ni Narumichi wo Tadoru Ore, Isekaijuu of Zamaa wo Shikkou. Reincarnation RPG manga aren’t just unwanted tropes because they’re overused and kill creativity. This is because they oversimplify some concepts that are inherently complex and only serve to avoid nuance.
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New Manga Proves Reincarnation Is The Genre’s Worst New Trend – GameSpot
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